RGCD Issue Four

August 31st, 2008 by hiphper

RGCD is a downloadable CD-ROM based magazine containing retro reviews, features and developer interviews. Each issue of RGCD contains direct links (to files on disc) of each game, emulator or tool reviewed irrespective of platform.

Previews of each issue are available at www.rgcd.co.uk, but in order to actually read the rest of the articles and reviews you’ll need to download the .ISO image and either burn it to disc or mount it on a virtual drive. There is also a cut-down ‘lite’ version (excluding all games and emulators) provided as a downloadable .ZIP archive.

RGCD is 100% spyware free and all files are virus checked before uploading. Magazine contents are posted in the comments section.

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Top 20 Blogs for April 2008

August 31st, 2008 by hiphper

This month was unique because we changed the calculation of how you can become most popular… it use to be you only got credit for hits to your blog homepage… this month we started counting every hit to each individual item where you leave comments… so this shook things up a tiny bit, giving people with lots of comment traffic an advantage over people with simply large home page visit counts.

  1. the dren *
  2. Major Nelson
  3. Stallion83 *
  4. porschephiliac *
  5. ZeroDesolation *
  6. Powderblue Kes
  7. ChangeAgent *
  8. jcnet *
  9. StripClubDj
  10. PSonic *
  11. GiantBombing *
  12. Fshguy *
  13. Mr Achievement *
  14. Fatty Chubs *
  15. Mightymango *
  16. Sneaky Condor
  17. Misha LinGhan *
  18. syndelin *
  19. SoupyC *
  20. SheNaniGenz 510 *

So there you have it! Congrats to everyone who made it on the list!

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Awwww baby!

August 31st, 2008 by hiphper

A big congratulations goes out to an awesome kind of guy for having a baby! That’s right, Tim Schafer from Double Fine announced that he had a baby girl! Well, I’m guessing Tim himself DIDN’T have the baby, but more like a wife or something.

Men generally don’t have babies. I mean, I’m sure it’s POSSIBLE, but it probably would be a touch on the painful side. Not that it’s not painful for women. I mean, it IS painful for women, but women having babies is way more natural than men having babies.

I think you know where I’m going with this.

Anyways… Congratulation Tim! Raise her to be a lover of adventure games! Maybe she’ll make the next greatest game known to the adventure world!

[Image courtesy of Double Fine.]

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Casual Games not Cheap, Says UbiSoft

August 31st, 2008 by hiphper

ubisoft logoAs spotted on Joystiq.com, game developer, UbiSoft declared that although casual games may be far more inexpensive to produce, it takes much more money to promote and market.

This was revealed by UbiSoft North America president, Detoc, in an interview with San Francisco Chronicle.  He also said that a big chunk of the recent success is due to the low development costs of casual games and the market’s acceptance on the genre.

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Capcom sheds light on Resident Evil 5 release date

August 31st, 2008 by hiphper

Resident Evil 5 and Chris Redfield are probably coming this March ‘09.

Remember the thrill you felt when you first heard about Resident Evil 5? At that time, GameCube owners were the only people enjoying Resident Evil 4, though the promise of a PlayStation 2 version was imminent. RE4 was critically acclaimed and with good reason; it was a reimagining of the franchise that had relied too long on annoying camera angles.

The announcement of RE5 intrigued gamers everywhere. RE4 was already a visual masterpiece of the then-current generation. What would the end-result be if Capcom were to place the same harrowing action in high-definition?

This question would be answered in March 2009.

According to GameSpot, Capcom has shed some light on RE5’s release in a business strategies presentation. During Capcom’s projections for its fiscal 2008 (which is up to March 31, 2009), the publisher said:

“(It) aims to sustain solid growth by introducing Resident Evil 5 and titles in other core franchises.”

Capcom’s sales projection for RE5 is at 2.3 million copies worldwide. The publisher also expects to sell 1.5 million units for Bionic Commando and 610,000 for Lost Planet: Colonies.

Image of Resident Evil 5 is courtesy of Capcom.

Tags: capcom, re4, re5, release_date, resident_evil, resident_evil_4, resident_evil_5

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Rock Band Weekly: The Cars’ self-titled debut album

August 31st, 2008 by hiphper

Filed under: Sony PlayStation 3, Microsoft Xbox 360, Online, Rhythm

This week The Cars’ 1978 self-titled debut record becomes the latest full album available from Rock Band’s music store. Currently, it’s keeping Judas Priest’s Screaming for Vengeance company. Who’s Next? Yeah, we’re wondering that too.

The Cars album (1200 MS points / $15) — All songs are also sold individually (160 MS Points / $2)

  • “Good Times Roll”
  • “My Best Friend’s Girl”
  • “Just What I Needed”
  • “I’m in Touch with Your World”
  • “Don’t Cha Stop”
  • “You’re All I’ve Got Tonight”
  • “Bye Bye Love”
  • “Moving in Stereo”
  • “All Mixed Up”

Videos for all this week’s songs (the second week in a row of large Rock Band Weekly post video hunts) can be found after the break. The Cars will be available tomorrow on Xbox 360 and Thursday on PlayStation 3.

Continue reading Rock Band Weekly: The Cars’ self-titled debut album

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Yes! We Have Bananas

August 31st, 2008 by hiphper

Era só o que faltava. Em virtude de uma decisão da 17ª Vara Federal da Seção Judiciária do Estado de Minas Gerais, onde um juiz considerou imprópria a comercializ [leia mais]

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Hot Shots Golf: Open Tee 2 gone gold

August 31st, 2008 by hiphper

Having been on the Hot Shots team has been both exciting and hard work, and now with the Hot Shots Golf: Open Tee 2 launch but a few weeks away, I’m feeling a bit introspective, so I’ve composed a small Haiku to honor its “gone-gold” status:

Lucky hole-in-one
Hot Shots Golf June 3rd for you
Chicken nugget pet

Yes, it is true – Hot Shots Golf: Open Tee 2 has now gone gold … and yes, you can also have chicken nuggets as pets.

Characters
We’ve got 11 new characters to unlock and level up, but the fun part is that you’ll also be able to unlock all the characters from the original Open Tee; however, it will not be in the traditional unlocking system: you’ll have to explore each course with different characters and costumes, as special combinations will be required to find each original Open Tee character – it’s one gigantic HSG party.

Unlocking New Items
As you move up through the Challenge Mode, new items will be made available for you. Spend some time in the Wardrobe testing out different combinations – you’ll notice that certain items will boost your character’s power, accuracy and spin. The more items you unlock, the more you’ll be able to unlock your character’s potential!

Courses
Keeping true to the Hot Shots Heritage, each course is designed with one thing in mind: fun. Fans of the series will be glad to see some of the classic Open Tee courses returning as well as be treated to brand new greens in exotic locations (no passport required).

Hole-In-One Mini Game
If you’re looking for a quick-feel-good-fix, jump into the Hole-In-One Minigame and try to beat your own score and sink the holy grail of hole-in-ones! Perfect for that quick 15 minute Hot Shots fix.

So ends this week’s Hot Shots Golf: Open Tee 2 update. See you all next week, and in the meantime, feel free to write some HSG Haikus – Chris out.

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Sega Rally 3 video and impressions

August 31st, 2008 by hiphper

~Remake of the Desert course from Sega Rally ‘95~ 

Just a day or two ago we reported on an event held by Sega-Amusements Europe (the arcade division of Sega Europe), show casing the brand new Sega Rally 3.  While we didn’t get to attend, the guys at Arcade Heroes did, which is where we got the info about the game from before. 

Well, now the guys at Arcade Heroes have been kind enough to share their hands-on impressions with everyone, and post up some video footage of the game.

The game sounds pretty damn good, and from the above video, I think you guys can agree it certainly looks good.

Read on for some of their impressions, after the break.

Apparently the game is looking better and running smoother than the console versions of Sega Rally Revo on the Xbox 360 and PS3.

The most immediately obvious changes are in the technology and consequently the graphical performance. Sega Rally 3 runs on the brand new and extremely powerful Europa-R board, which sports a dual core Intel processor, 4 gigabytes of RAM and an 8800 series NVidia graphics chipset. This allows the game to run at 60 frames per second at a 720p resolution, as opposed to the 30 frames per second of the console game.

The difference is actually quite staggering, and the higher framerate allows for the design of the game to really shine through - from blue skies and sandy beaches to little flourishes like a rocket launch in the Canyon stage. I really would go so far as to say that it is the best looking arcade game that I have yet seen, and that includes Sega’s own efforts on the Lindbergh board.

Also, unlike what quite a few people on the forums seem to believe, Sega Rally 3 is not a direct port/copy of Sega Rally Revo.

All of these courses are unique to Sega Rally 3, though some elements of Sega Rally Revo are noticeably present - it seems that in many cases, the most memorable turns have been cherry-picked for inclusion (in particular, Canyon’s long easy right on the hydroelectric dam, and Alpine’s multiple hairpins).

Also the cabinet is sounding quite good.  Which is always important for an arcade game, part of the fun is how it all looks and feels!

The cabinet itself is great. The set-up at the event was six linked super deluxe cabinets, with 62″ DLP screens running at 720p. The cabinets feature a dual actuator motion system, which was designed specifically for Sega Rally 3 in conjunction with Sega Japan.

Check out Arcade Heroes for the full impressions of the game and for more gameplay clips.

[Source: Arcade Heroes]
[Special Thanks: Editor (of Arcade Heroes)]

Tags: Sega Rally 3

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Dragon Quest DS Games Head To U.S., and Other RPG Errata

August 31st, 2008 by hiphper

Dqivbanner

This has been rumored for basically forever, but now it’s official: the Nintendo DS remake of Dragon Quest IV is headed to the U.S. on September 16.

But wait, there’s more! The final two chapters in the trilogy — Dragon Quest V and VI — will also be headed to America, and it’ll be the first time the games have ever appeared in the U.S. Previous versions of the games for Super Famicom and PlayStation 2 never did make it over here, and so Square Enix can finally complete the set in English.

Other bits of RPG errata today: The ESRB has assigned a rating to the Nintendo DS game ASH, created by Lost Odyssey makers Mistwalker. And Square Enix also announced that its Xbox 360 RPG Infinite Undiscovery will land in the U.S. on September 2.

Image: Square Enix


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